July
2, 2012 Workshop 16
Notes
BLENDING
SHAPES AND COMPOSITE EDITIN IN QUICKTIME PRO
1. This
workshop is developed after the on-line
tutorials provided in the Robinson Text. From within UVA, go directly
to the on-line
reader and review pages on the
Bend Deformer beginning at pages 321.
2.
Composite editing in QuickTime Pro requires that you begin with two
movie files. In class we used a movie file of a base NURBS plane and a
Cone and fireworks
effects rendered these separate in Maya Software.
Part 1.
Maya
- Within
Maya 2011, go to the Surfaces module and create an plane surface for
the ground and cone.
- Add a
spot light, go to the shadows Tab and turn on Raytrace Shadow
Attributes.
- Go to
the Dynamics module and under the Effects menu, create a
“Fireworks” effect
placing the emitter above the cone.
- Go to
the Channel Box/Layer Editor (upper right hand corner), select the
Render tab,
and create two render layers. Using the standard technique, place the
light, cone and
plane on the first layer, and place the emitter on the second one.
- Turn
on the first render layer only.
- Go to
the Render Settings Window and setup a Maya Software rendering. Batch
render
30 frames. Using QuickTime Pro, compile the movie file as
“baselayer.mov”.
- Turn
on the second render layer only.
Go to the Render Settings Window and setup a Maya MentalRay rendering.
Batch
render 30 frames.Using Quicktime Pro, compile the movie file as
“fireworkslayer.mov”.
Part 2.
QuickTime
- Start
with the two movies opened in QuickTime.
- Copy
the track from "fireworkslayer.mov" movie by choosing Edit >
Extract Tracks, selecting the
track, and choosing File > Copy.Select the movie you want to add
the track to. To scale the track, select a portion of the movie equal
to the duration of the track you’re adding, then choose Edit
> Add Scaled.
- Go to
the WIndow>Show Movie Properties menu within QuickTime, select
the second track.
- Select
the Visual Settings tab.
- At the
"Transparency" button, choose "Blend".
- Playback
the movie, save it, and for simplicity, export it to a self-contained
QuickTime movie file.