COMPUTER
AIDED ARCHITECTURAL DESIGN
Course Workshop
Notes 2011
- Notes
from Workshop 1 M Initiating a
drawing in Microstation and graphic
primitives
Notes
from Workshop 1 R Initiating a
drawing in Rhino and graphic
primitives
- Notes
from Workshop 2 M Graphics
Primitives Continued, Symmetry
Operations, Modify and Select Tools
Notes
from Workshop 2 R Graphics
Primitives Continued, Symmetry
Operations, Modify and Select Tools
- Notes
from Workshop 3 M Accdraw and
Simple Solids
Notes
from Workshop 3 R Navigation and
Simple Solids
- Notes
from Workshop 4 M Surfaces,
Feature Solids, and Construction Planes
Revisited
Notes
from Workshop 4 R Surfaces
Construction Planes Revisited
- Notes
from Workshop 5 M Digital
Terrain Modeling
- Notes
from Workshop 6 M Projection
with Surface And Solid Editing
- Notes
from
Workshop 7 M Basic
Lighting and
Materials
with Texture Mapping and Procedure Mapping
Notes from Workshop 7 R Basic
Lighting
and Materials
with Texture Mapping with Rhino Render
- Notes
from Workshop 8 M Projections,
Clip Plans and 3D Figures
- Notes
from Workshop 9 M (Forthcoming)
Global Illumination and Rendering
- Notes
from Workshop 10M Animation,
Demonstration of Generative Component Surfaces
- Notes
from Workshop 10M_GC Introduction to Generative Components, Parametrical Modeling and
Scripting
- Notes
from Workshop11 Bentley
Architecture, Editing Solids
by Projection, Generative Components Ramp
and Surface Editing
- Microstation
Distributed Rendering/Render Farm Distributed
Rendering Setup
(note: in general, render farming may not bepresently effective during
peak periods such as final charette)