COMPUTER AIDED ARCHITECTURAL DESIGN
Course Handouts & Learning Resources

Search Course Handouts and Workshop Notes:


I. Workshop Notes for 2012
R = McNeel Rhinoceros (Rhino)
M = Bentley Microstation, Geopak, and GC
  1. Notes from Workshop 1 R Initiating a drawing in Rhino and graphic primitives
    Notes from Workshop 1 M Initiating a drawing in Microstation and graphic primitives
  2. Notes from Workshop 2 R Graphics Primitives Continued, Symmetry Operations, Modify and Select Tools
    Notes from Workshop 2 M
    Graphics Primitives Continued, Symmetry Operations, Modify and Select Tools
  3. Notes from Workshop 3 R Navigation and Simple Solids
    Notes from Workshop 3 M Accdraw and Simple Solids
  4. Notes from Workshop 4 R Surfaces Construction Planes Revisited
    Notes from Workshop 4 M Surfaces, Feature Solids, and Construction Planes Revisited
  5. Notes from Workshop 5 R Projection with Surface And Solid Editing
    Notes from Workshop 5 M Projection with Surface And Solid Editing
    TO BE CONTINUED ...
II. Workshop Notes for 2011
  1. Notes from Workshop 1 M Initiating a drawing in Microstation and graphic primitives
    Notes from Workshop 1 R Initiating a drawing in Rhino and graphic primitives
  2. Notes from Workshop 2 M Graphics Primitives Continued, Symmetry Operations, Modify and Select Tools
    Notes from Workshop 2 R Graphics Primitives Continued, Symmetry Operations, Modify and Select Tools
  3. Notes from Workshop 3 M Accdraw and Simple Solids
    Notes from Workshop 3 R Navigation and Simple Solids
  4. Notes from Workshop 4 M Surfaces, Feature Solids, and Construction Planes Revisited
    Notes from Workshop 4 R Surfaces Construction Planes Revisited
  5. Notes from Workshop 5 M Digital Terrain Modeling
  6. Notes from Workshop 6 M Projection with Surface And Solid Editing
  7. Notes from Workshop 7 M Basic Lighting and Materials with Texture Mapping and Procedure Mapping
    Notes from Workshop 7 R
    Basic Lighting and Materials with Texture Mapping with Rhino Render
  8. Notes from Workshop 8 M Projections, Clip Plans and 3D Figures
  9. Notes from Workshop 9 M (Forthcoming) Global Illumination and Rendering
  10. Notes from Workshop 10M Animation, Demonstration of Generative Component Surfaces
  11. Notes from Workshop 10M_GC Introduction to Generative Components, Parametrical Modeling and Scripting
  12. Notes from Workshop11  Bentley Architecture, Editing Solids by Projection, Generative Components Ramp and Surface Editing
  13. Microstation Distributed Rendering/Render Farm Distributed Rendering Setup (note: in general, render farming may not bepresently effective during peak periods such as final charette)
III. Workshop Notes for 2010
  1. Notes from Workshop 1 Drawing Setup, Reference Grid, View Control, File I/O
  2. Notes from Workshop 2 Drawing Primtives, Curves, Levels, Object Snap, Symmetry, Editing Tools and Selection Tools
  3. Notes from Workshop 3 Accudraw and Simple Solids
  4. Notes from Workshop 4 Digital Terrain Modeling
  5. Notes from Workshop 5 Intro To Surfaces, Feature Solids, Accudraw and ACS Revisited
  6. Notes from Workshop 6 Surface Editing, Perspective Control and Clipping Planes
  7. Notes from Workshop 7 Editing by Projection, Fence Tools, Cutting Solids with Surfaces
  8. Notes from Workshop 8 Basic Lighting and Materials with Texture Mapping and Procedure Mapping
  9. Notes from Workshop 9 Projections, Clip Planes and 3D Human Figures
  10. Workshop9 Supplement  Introduction to Generative Components, Parametrical Modeling and Scripting
  11. Notes from Workshop10  Animation, Generative Components Surface and (if time allows) Bentley Architecture
  12. Notes from Workshop11  Bentley Architecture, Generative Components Ramp and Surface Editing Solid by Projection
  13. Notes from Workshop12 Perspective Revisited, Drawing Extraction Manager and Render Farming
  14. Microstation Render Farm Distributed Rendering Setup (note: in general, render farming may not bepresently effective during peak periods such as final charette)
IV Workshop Notes 2007 - 2009
  1. Notes from 2009 Workshops
  2. Notes from 2008 Workshops
  3. Notes from 2007 Workshops
V. Time-line of computer graphics history and significant discoveries
  1. History of Computer Graphics Rendering (compiled by Wayne Carlson, Ohio State University)
VI. Surfacing and Solid Modeling Concepts
  1. Solid Modeling Concepts and Examples
  2. Surface Modeling Concepts
VII. Interesting work
  1. Scripted by purpose
  2. Smart Geometry
  3. Anaglyph Image Theory and Construction
VIII. Rhino OnLine Tutorials 
  1. Rhine 3D TV (McNeel Associates)
IX. General view controls, tool boxes and common commands (Microstation)
  1. Getting started in MicroStation - Some Basic Commands
  2. Location, View Control and Instantiation
  3. A Summary of menus, tool boxes, and other commands in MicroStation
  4. Microstation Shortcuts
X Working units and Accudraw system (Microstation)
  1. Working Units and Scale Systems in MicroStation
  2. Accudraw and the Floating Construction Plane
XI. Materials, rendering, lighting and light energy modeling (Microstation)
  1. Define Material Settings
  2. Pattern Map Settings
  3. Material Sample Web Sites
  4. Raytrace Settings
  5. General Rendering Settings
  6. View Specific Rendering Settings
  7. Particle Tracing Rendering and Settings
  8. Sample IES Lighting Fixture Renderings and Files
  9. Radiosity Modeling and Rendering